Assignment 7: Cowboy Crisis!


Synopsis:

Inspired by many arcade shooters, I present, Cowboy Crisis!



As the above states, you are a sharpshooter called to apprehend a team of bank robbers. You start off at an initialization screen teaching you how to play the game and to select the difficulty by clicking on the coloured gumdrops. Pressing Enter starts the game, or pressing s will skip the beginning intro animation straight into the game.



Assuming that you start the game by pressing Enter, you appear in front of your police car. You enter the car and drive to the junkyard where the criminals have fled to. You do not have control over the game at this time until you reach the junkyard.



This picture displays the main game field where the enemies will pop up from behind obstacles. Clicking on the enemies will score you points and cause them to disappear. Clicking on their revolvers will be the same as disarming them and apprehending them alive. This will earn you extra points.



This picture above demonstrates some locations that the enemies may randomly appear from. The number, location and how they appear are all randomly selected.



You win either if you manage to reach the score limit. You lose if you run out of time or lives. The ending animation is essentially the same, with the game code ending and the screen fading out. Only if you run out of lives does the screen fade to red, like below, mimicing blood. Otherwise, the screen fades to black.



This screenshot shows the winning screen where you manage to stop the criminals from escaping and retrieve the safe from their get away car.



Otherwise if you lose, you see a short clip of the criminals making their escape in their get away car. The color of the environment again is determined if you were killed or you ran out of time. If your lives hit zero, the color is red. Else if the timer ran down, the environment is set back to the original color.