CPS 124/296.3
Fall 2001
Geometry
Generate polygons algorithmically
Examples
splines
fractals
L-systems
Textures
Generate image algorithmically
Examples
tiling and patterns
reaction-diffusion patterns
cellular automata
adding noise
Shading
Generate shadows algorithmically
Examples
bump mapping
adding noise
Example
References
Notes on fractal plants
A Webwide World
by
Ken Perlin
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