TUESDAY
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THURSDAY
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27
Course Details
Motivation
History
Out: Introductions
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29
Introduction to OpenGL
Reading: Week 1
Out: Animation
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3
Lights, Cameras, Action!
Reading: Week 2.1
Due: Introductions
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5
Lights, Cameras, Action!
Reading: Week 2.2
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10
Reading: Week 3
Out: Hierarchy
Due: Animation (noon)
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12
Demo: Animation
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17
OpenGL Multipass Rendering
Reading: Week 4
Out: Room
Due: Hierarchy
|
19
OpenGL Multipass Rendering
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24
Graphics Pipeline
Reading: Week 5
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26
Guest: Evans and
Sutherland
Demo: Hierarchy
Due: Room (for extra credit)
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October 1
Cameras and Interaction
Reading: Week 6
Due: Room
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3
Rotations and Quaternions
Out: Mouse
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8
Guest Lecture: Microsoft
Reading: Week 7
Out: Midterm
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10
Ray Tracing, Radiosity,
and the Rendering Equation
Due: Mouse or Midterm (Friday)
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15
Fall Break
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17
No class
Out: Terrain
Due: Mouse or Midterm (Friday)
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22
Modeling Surfaces
Reading: Week 8
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24
Surface Details
Due: Terrain, part 1
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29
Splines
Reading: Week 9
Out: Trains
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31
Spline Animation
Due: Terrain, final
Due: Trains, part 0 (Wednesday)
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5
Data Structures
Reading: Week 10
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7
Guest Lecture: Rachel Brady
Due: Trains, part 1
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12
Non-Photorealistic Rendering
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14
Out: Scenery
Due: Trains, final
|
19
Physically Based Animation
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21
Advanced Animation
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26
Procedural Geometry
Due: Scenery, part 1
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28
Thanksgiving
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3
Color theory
Out: Final Exam
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5
What's Left?
Due: Scenery
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