Assignment 7: Das Factorie

Andy Chu and Casey Williams, 11/19/13

In this interactive animation, the user follows Karl Marx as he enters the factory, The user can move Marx around the factory floor and interact with the workers. The user learns that, in order to initiate the revolution, Marx must beat the chauvinistic foreman Heinrich in an arm wrestling match. The arm wrestling match itself takes place in the form of a minigame in which one of five keys (A, W, S, D, or Spacebar) flashes onscreen and the user must press the key in time. If the user is successful, Marx gains the upperhand in the match; if not, Marx loses ground. If the user/Marx wins at the match, the revolution begins, an event marked by the workers' spontaneous flight into the air.