The Brementown Musicians

Four farm animals, a donkey, a dog, a cat, and a rooster, are getting older and are tired of being mistreated by their master. They decide to leave for Brementown where they can live as musicians for the rest of their lives. Clicking on the animals moves them into a line and pressing enter sorts them from tallest to shortest.



The animals arrive at a house where they hear robbers talking inside. They decide to sing and dance for them in hopes of getting food or a place to stay. After the user stacks the animals on each others' backs, the animals dance and sing, but their plan backfires. The robbers run out and think a monster is coming. The animals decide to go inside the house and settle for the night.



In the middle of the night, the animals hear the robbers trying to come back. The user has to click on a robber five times in twenty seconds to make him stay away from the house forever. Each time the robber is clicked, one of the animals remarks that they have gotten him.



Once the robbers are gone, the animals have the house to themselves and they can relax and be musicians for the rest of their lives, even without actually making it to Brementown. The animals all live happily ever after.



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