This exercise is meant to familiarize you with the following concepts discussed in class and your reading:
|
Target. Make a class that represents a target with a given
number of circles, each one smaller than the previous one.
For example, if the target had three circles, the first should
be the full size, the next two-thirds that size, and the last
one, one-third that size. Similarly, if the target has five
circles, the first should be full size, the next four-fifths that
size, the next three-fifths, then two-fifths, and finally
one-fifth the size. You should also create an Applet class
within which you create an instance of your Target class.
Extra credit. Make your target able to appear in any position and at any size, regardless of the number of rings in the target. |
|
Grid. Make a class that represents a square grid, like graph
paper, with a given distance between the lines. For example,
the image on the left was created with a distance of twenty
pixels between the lines, meaning that nineteen horizontal
lines and nineteen vertical lines are drawn, each twenty
pixels apart. If the the distance given was two hundred pixels,
then only one of each line would be drawn - making it look
like the Cartesian axes. You should also create an Applet
class within which you create an instance of your Grid class.
Extra credit. Make a class that represents polar graph paper, with lines radiating at a given interval from the center of the applet. |
|
Checkerboard. Make a class that represents a checkerboard
with a given number of squares that alternate between two
colors, like red and blue, arranged in the same number of
rows and columns. For example, a standard checkerboard
has sixty-four squares arranged in eight rows of eight
squares each. A tic-tac-toe board has nine squares arranged
in three rows of three squares each. You should also create an
Applet class within which you create an instance of your
CheckerBoard class.
Extra credit. Make a class that represents a grid based on a shape other than a square, e.g., a hexagon or triangle. |
To make your code easier to understand and change, you should separate the work of your loops into a separate function so that all of your loops are based on a similar template. For an example, see the last section of the loops tutorial.
When you are finished, you and your partner should transfer the entire project folder created by Visual J++ to your respective public_html/cps4 folder in the acpub system and update your course web page to link to the newly transferred project using the guidelines given here.