world.my first method ( )
No variables |
| |
// orient To example |
| chicken set opacity to 0.2 (20%) |
| chicken2 move to chicken |
| chicken2 orient to chicken |
| chicken2 say I'm the same direction as the other chicken |
| chicken2 orient to cow |
| chicken2 say I'm the same direction as the cow |
| cow turn backward 0.25 revolutions |
| chicken2 orient to cow |
| // changing texture of object with different ground covers you import |
| randomGuy2 set skin texture to ground.GrassTexture |
| randomGuy2 set skin texture to randomGuy2.texture |
| Wait 2 seconds |
| ground set skin texture to world.waterTexture |
| randomGuy2 set skin texture to world.waterTexture |
| Wait 2 seconds |
| ground set skin texture to world.dirtTexture |
| randomGuy2 set skin texture to world.dirtTexture |
| Wait 2 seconds |
| ground set skin texture to world.sandTexture |
| randomGuy2 set skin texture to world.sandTexture |