In this paper, we consider the problem of using disk blocks efficiently
in searching graphs that are too large to fit in internal memory. Our
model allows a vertex to be represented any number of times on the disk
in order to take advantage of redundancy. We give matching upper and
lower bounds for complete
-ary trees and
-dimensional grid
graphs, as well as for classes of general graphs that intuitively
speaking have a close to uniform number of neighbors around each vertex.