"sends mostly the same sized two messages sent every mouse move. Modeled after TAvatarUser >> laserControl:redButton: Together, these two messages are 302 bytes over the wire. Moving the mouse constantly, from my experiment, sends 60-70 messages per second, so this update happens about 32 times per second, for an expected total of 9664 bytes per second sent due to mouse updates" "Because waking up more often than 30 times per second seems to be unreliable on my VM, I send 8 messages per tick, and should be called about 10 times per second. This comes out to about the same data rate on my machine as a regular mouse drag update, after scheduling overhead. See http://bugs.squeak.org/view.php?id=7652" "the message names use annoying aLt CaPs because they need to be the same string length as the original commands sent on mouse move (to preserve wire size), but I wanted to make it clear they are dummy methods, both in the debugger and the statistics logs"