Papers by Reif on Complexity of Games (5 papers)

  1. John H. Reif, Universal Games of Incomplete Information. 11th Annual ACM Symposium on Theory of Computing, Atlanta, GA, April 1979, pp. 288-308. [PDF] Harvard University TR-35-81. Published as The Complexity of Two Player Games of Incomplete Information. Journal of Computer and System Sciences, Vol. 29, No. 2, October 1984, pp. 274-301. [PDF]

2.  John H. Reif, Symmetric Complementation. 14th Annual ACM Symposium on Theory of Computing, San Francisco, CA, May 1982, pp. 201-214. Presented at the NSF/AMS on Probabilistic Computational Complexity, Durham, NH, June 1982. Published in Journal of the ACM(JACM), Vol. 31, No. 2, April 1984, pp. 401-421. [PDF]

3.  Gary L. Peterson and John H. Reif, Multiple-Person Alternation. 20th Annual IEEE Symposium on Foundations of Computer Science, San Juan, Puerto Rico, October 1979, pp. 348-363. Published as Gary L. Peterson, John H. Reif, and Selman Azhar, Lower Bounds for Multiplayer Noncooperative Games of Incomplete Information, Computers and Mathematics with Applications, Volume 41, April 2001, pp. 957-992.  [PDF]

  1. Gary L. Peterson and John H. Reif, Decision Algorithms for Multiplayer Games of Incomplete Information. Harvard University, TR-34-81. Published as Gary L. Peterson, John H. Reif, and Selman Azhar, Decision Algorithms for Multiplayer Non-Cooperative Games of Incomplete Information. Computers and Mathematics with Applications, Vol. 43, Jan. 2002, pp. 179-206. [PDF]
  2. Selman Azhar, Andrew McLennan and John H. Reif, Computation of Equilibria in Noncooperative Games, Duke University Technical Report CS-1991-36. Proc. Workshop for Computable Economics, Dec. 1992. Published in Computers & Mathematics with Applications, Volume 50, Issues 5-6, September 2005, pp. 823-854. [PDF]